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Support v1 monitors on MacOS with Metal#382
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MayaViolet wants to merge 1 commit intoUnity-Technologies:v1from
Open
Support v1 monitors on MacOS with Metal#382MayaViolet wants to merge 1 commit intoUnity-Technologies:v1from
MayaViolet wants to merge 1 commit intoUnity-Technologies:v1from
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- Modified monitor compute shaders & controllers to support variable threadgroup size - Reduced monitor threadgroup size on Metal to stay under threadgroup size limit - Changed monitor target shader level & compatibility check to 4.5 since systems that support compute but not full 5.0 can still run monitors
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Fix for #180
Issue was closed due to monitors being fixed on Metal in v2, but until v2 is declared stable it's useful to have working monitors in v1.
Summary: